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Well, except it replaced any level of skill you needed in XvT with clicky-the-thingy-oh-looky-it-explodes. XvT was the Quake of spacesims, garnered with some real sim elements like tuning your energy consumers. No game since has delivered on this again - for some reason all publishers thought there is no market for this - looking at Robert's kickstarter I think this has clearly been proven wrong now.


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