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Assets are a big chunk of the pipeline — generates 2D art with Gemini, converts to 3D via Tripo3D, handles sprite sheets and background removal. Animation is the main remaining gap.

Haven't looked into Bevy but will check it out, thanks.

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What handles making sprite sheets?

Gemini with some tricks for grid alignment and background removal. Not perfect yet, planning to switch to a video model for animated sprites.

Are they not animated?



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