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Considering that people use screens that are 360-500fps for noticeable improvements in video games, people can definitely perceive that.

Next time you see a high refresh screen, move the cursor around rapidly. It's very easy to tell.



That's 2~3ms per frame.

In gaming situations what they perceive may not be the actual "flicker" of frames but the input->to->display latency, which is a very different thing to notice.


But people don't get noticeable improvements from that.

The jumps from 30-40-60-72-144 are all pretty noticeable, but 144-240 is already very minimal and 240-360+ is pretty much quackery.




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