Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Yeah, sinking thousands of hours into that game has probably brainwashed me in one way or another.

I'd like to say the art is less noisy than the more common low-rez styles (narrower color palettes, less shading, easier to separate the background from the platforms / play area). But looking at screenshots now, I can't say it looks good. But it's charming and unique enough that I'd pick it over most other styles if I was making a game.

For comparison...

- Maplestory - https://mmos.com/wp-content/gallery/maplestory-3/MapleStory-...

- Dead Cells - https://www.mobygames.com/images/shots/l/916116-dead-cells-w...

- Hades - https://media.npr.org/assets/img/2020/11/13/hades_09-dec-201...

- Stardew Valley - https://gamefaqs.gamespot.com/a/screen/full/4/9/9/556499.jpg

- Mother 3 - https://lparchive.org/Mother-3/Update%2023/10-7.png



For me, Hades is the clear aesthetic winner among those.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: