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> However, when Adobe did finally get Flash working on Android (barely) it required 1GB of RAM and a 1Ghz processor. The original iPhone had 128Mb RAM and a 400Mhz processor. It wasn’t until five years later that the first iPhone had those specks.

OTOH, the Wii's web browser supported Flash and it had only 88 MB of RAM, so I'm not sure what was going on with Android.



That was Flash Lite.


Oh, maybe Flash Lite wasn't so bad then! It worked well on the Wii; I would have loved to have it on my iPod Touch in 2009.




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