I have the hardest time just coming up with names for the sounds I generate. For whatever reason it never occurred to me to skip names (or just use like guids or something) and find files by traversing a similarity graph.
I recently tried to find some information on how to algorithmically calculate a delta distance between audio samples. It was like hunting for a needle in a haystack of papers that were all focused on copyright infringement detection.
I've wanted something like this so bad for so long! It's one of those things that just doesn't quite justify taking my own time to build over the current way of doing it.
The only thing is when I am adding new samples to my library, I play over each one to make sure they are a high enough quality. And if something really catches my ear, I'll add a favorites tag to it as well. So I'm not sure what my sound library would be like today if I didn't do any of that.
I know I need to dive deeper but...will this work for whole songs? The context being a collection of music and DJ'ing. Having something to make me relevant suggestions would be fan-f*ckin-tastic.
"We are focusing on understanding loops and one-shots, as these types of sounds represent the vast majority of what sound designers and musicians are dealing with."
But Beatunes is attempting to do such a thing. Pretty scary UI though ;-)